The Shaft
A vertical megastructure left by the Builders.
No one knows how deep it goes.
Seven tiers. Each deeper, colder, stranger. Civilization clings to the upper levels like moss on steel. Below, only the structure remains.
Enter the memory of your weapon.
2D Metroidvania · Item World · Coming to Steam
Browser demo · Full game on Steam
The Shaft
A vertical megastructure left by the Builders.
No one knows how deep it goes.
Seven tiers. Each deeper, colder, stranger. Civilization clings to the upper levels like moss on steel. Below, only the structure remains.
Explore · Fight · Grow
Side-scrolling action with forge-strike combat. Explore a handcrafted world, unlock ability relics, break through stat gates. Every wall you can't break is a promise: come back stronger.
Dash. Double Jump. Wall Climb. Water Breathing. Reverse Gravity. Five relics. Each one reopens the entire map.
Protagonist
She reads the world by striking it. Her tool, Echo, resonates through steel to find what's hidden.
She does not speak. In the first 30 minutes, there are no words. She finds a sword, taps it with Echo, falls into its memory, fights, emerges stronger, breaks through the wall that stopped her. Then she sees a second wall.
The Spike
Every weapon remembers its previous owners. Strike it with Echo, and the damascus grain becomes corridors. The folded steel becomes walls. The ghosts of previous wielders — the Memory Shards — still wander inside, repeating their final moments.
Enter the Item World. Fight through procedural strata shaped by the weapon's history. Defeat wild Memory Shards and they serve you, boosting your gear's stats permanently. Return to the world. Break the next gate. Find a better weapon. Go deeper.
Co-op coming. 1–4 players. Share a URL, friends join instantly — no lobbies, no accounts. Just click and fight together inside your weapon's memory.
Browser demo · Full game on Steam